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Creating in Blender is a totality lot that fun. See a model involved life in a game like Roblox is the ultimate in fun! It’s basic to take her models from development to implementation. However sometimes we have the right to run into problems importing into video game engines.

In this post, us walk v exporting a design from Blender and also importing the exact same model into Roblox. We likewise show how to get by the 10,000 polygon limit in many games engines, utilizing Roblox together a guide.

Exporting Models native Blender

The two most common paper types supplied by game engines are the FBX and OBJ document type. The FBX form has an ext than thing data – it deserve to contain video, 3d, 2d, audio, animation and also other data. The drawback through this document type is its dimension can obtain quite large. Some game engines also have random issues supporting the FBX paper type.

The OBJ document type has actually only the mesh data, areas of vertices and such. A nice component of this format is the small document size. It’s also quite portable. I will usage the OBJ document type unless there’s a compelling reason not to.

We go to File->Export and also choose our document type


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When we’re exporting, so us only gain the items we are planning come import right into the game engine, we select those items in our arsenal display, and choose the border To an option Only checkbox if exporting.


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Now to income the record into Roblox.

Importing FBX and OBJ files into Roblox

To import our object, we first add a meshpart together our container. This will allow you to affix our obj and also fbx files. We get in the nature pane and select ours meshpart. To select the object file, we click the MeshID property, click the folder icon and choose our FBX or OBJ file.


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It’s the easy! Now, unless you’ve baked your texture, it will be gray plastic and also you’ll need to texture the in Roblox. Us won’t cover that here.

Working Throught the 10,000 Polygon Limit

An concern you’ll run right into at some point is that there room too plenty of polygons. Currently Roblox and some other game engines have actually a 10,000 polygon (sometimes described as tris) limit. We deserve to overcome this worry in a few ways, us can break-up our model and also import every object individually, re-combining the full model in Roblox or any other video game engine. Two other ways we deserve to do this for smaller models is utilizing decimate on ours objects in Blender, or by removing specific geometry ourselves. I regularly use decimate, therefore let’s perform that.

Just prefer before, we add a meshpart and select our OBJ. If your design is end 10,000 polygons, the will provide an error message.


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In Blender, us go come modifiers, include modifier and select decimate.


Initially our proportion is 1, that equals the complete poly counting of the object. For this reason we want to drop that ratio down. We often “guestimate” what we need, and also slowly adjust to gain under 10,000 polygons.


Here we relocated our proportion to 0.85, and also have our Tris, viewed at the bottom left that the screenshot, under 10,000.


Once we have actually our model under 10,000 us export our design to OBJ and also attach the OBJ come the meshpart simply as we did above.

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Wrap Up

In general, importing her Blender models into Roblox is a an easy task. When you carry out run into issues, like the 10,000 polygon border issue, it’s an easy to usage Blender’s constructed in tools favor Decimate to quickly fix your model. If I had actually a design with lot of objects, I would either separation those and also import them one at a time, or selectively delete geometry by hand to gain the design where I needed it come be.

One other worry you could run right into is a version not importing, v a cryptic error message. Examine the surname of her model and also the file. Roblox will certainly block particular words. For example, a Bishop chess item I had would no import until I renamed the record something else.

And that’s it! A quick and an easy guide to moving your model into Roblox. You can also see this done, with more explanation, in this Youtube video